![]() ![]() Give the depressed guy on far right of street 1 self help book, he gives squegie give to Buy from guy who randomly appears in casino Give the prince money to bail out of jail at police station (I wouldn't recommend this) Go to Professor Ansel at the back on the University, he will start the mission for you These jobs need positive karma What you get for making out jobs Single Barrel Shotgun- Gun Dealer Street 2 Sledge hammer- Collect sledgehammer by giving toilet roll to guy in skys bar Carbon Steel Katana- Gun Dealer Street 2 Ornamental Katana Sword- Steel and Hawks Hall of Fame Bat- Max Drug Dealer Profession I don't remember any more right now but, that should get you started. There is other ways for Karma like turning in the Coca to the police will give you positive Karma. Things like buying the fake ID will give you negative karma but buying the regular ID for 25 dollars more will give you positive karma. You will need the strength and or intelligence and charm for different jobs.įor Karma, you can have either positive or negative karma in the game and that could effect the jobs that you get. On the second screen, known as street 2 there is the University where you can study or take a class, study or work out in the gym. Every 5 shifts you can ask for a promotion, DO NOT try to get a promotion if you've done 4 shifts, you will need to do another 5 to actually get the promotion. You can start off with a job at McSticks and Stickbucks to get more money. I would say that you just walk around (Hold the shift key to run/skateboard/hover-board if you have the skateboard and hover-board) When you first start you'll have $100 to start off. For the special ability thing it really just depends on how you are going to play the game but whatever you do DON'T pick socially awkward interpretative dancer unless you want to make things a lot harder for yourself. When I played I had 10 intelligence, 10 charm, and 10 strength but I would recommend for you to have more charm because it is the hardest to get. There is no special name for your stick guy like the first game, So put whatever name you want. But I will explain that to you guys/girls later. The main goal is to get all the 4D objects and give them to the professor and then he will give you a key to the lab. I played Stick RPG 2 on (Click the link) and it has worked pretty well. This is the Walk through for the normal Stick RPG 2 NOT The Directors cut version, so I will not have the Jobs and Requirements for them on THIS topic. Higher karma levels make your stick turn white, while lower karma levels turn your color into red.Hey guys, I have been playing Stick RPG 2 for a long time now and I wanted to tell you guys my version of the walk through. ![]() It will affect whether you are the president or dictator and it will also affect your rank at the end of the game. If you do good things, your karma will go up. Karma is a result of what you do in the game. Also, the higher your charm is, the better deals you will get. Over 500 will do, but it is best to have 999. In order to protect yourself in other cities, you must have a gun loaded with ammo, and a high amount of strength. You may also purchase beer in the bar and sell that too. However, if you are carrying more than 50 grams of it, then you will most likely be busted by the police. You can sell this in other cities and try to make a profit. The red guy between the pawn shop and the convenience store will sell you 1 gram of cocaine for $400. Once you are ready to travel to different cities, you must buy the commodities first. To get the clock fully white, you must have the CD Alarm Clock and caffeine pills. In order to get to other cities from the Bus Depot, the clock must be fully white. To sell commodities, you must travel to different cities to make the deals.
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